I think this is necessary to post. I see a lot of people “saving” bunnies.
"*Bunnies are one of the most frequently “kidnapped” mammal species.
*Mothers dig a very shallow nest in the ground that is easily uncovered when mowing or raking the yard. If you find a rabbit nest-leave it alone!!
*Mother rabbits only return to the nest two or three times a day, usually before dawn and right after dusk.
*To determine if they are orphaned, either place a string across the nest in a tic-tac-toe shape or circle the nest with flour. Check the nest the next day. If the string or flour is disturbed, the mother has returned. If not, take the bunnies to a rehabilitator.
* A bunny that is bright eyed and 4-5 inches long is fully independent and does NOT need to be rescued!
*If you find a bunny that does need to be rescued, put it in a dark, quiet location. Bunnies are a prey species and while they may look calm, they are actually very, very scared!”
Never knew this, keeping this for reference
Hey, guys, here’s a list of the major websites that were impacted by the Heartbleed bug and what their current status is (this was created only a few hours ago so it’s up-to-date). Thankfully, the most important site of all (meaning, the site that would really fuck you over if it was hacked into), PayPal, was never vulnerable in the first place, so if you use PayPal, your credit card and bank account information has always been safe.
Recently, a friend sent me this image. It had been passed on by her boyfriend; it had reminded him of me. One might expect that connection to fill me with satisfaction, that I, a game designer and writer, am instantly associated with forward thinking and feminist ideals. Instead, I felt humiliated.
This is a great article that does a good job of explaining exactly why arguments excusing ”sexy armor” are invalid and altogether ridiculous.
This awesome article not only thoroughly explains why there’s no way to logically justify sexualization of female characters in video games, but also highlights the struggles that women in the industry go through:
The thing is, in this industry, you don’t want to be “that girl.” The world has communicated very thoroughly, with Anita Sarkeesian’s death threats, with so many comments on Kotaku, and with comments in the hallways of the workplace and the podiums of conventions, that being “that girl” is bad. Real bad. Potentially end of career bad.
But it’s not just dangerous for potential ramifications on career trajectory. There’s also a social component of how “that girl” is insufferable, annoying, and should be punishable by shaming.
Many female game designers, anonymously and publicly alike, confess how they have to deal with sexist standards of the industry, just so they can keep their jobs. It’s a legit problem that men, especially the ones chanting “sex sells!” or “it’s intended for male gamers!” are either blisfully unaware of or willfully ignore (my bets are on the latter option, though).
Please guys, read the whole thing.
People are often quick to dismiss arguments against the conventional wisdom that “sex sells” as “politically correct” idealism. But one of the most compelling argument against the slogan comes from the other side of the political spectrum.
David Ogilvy was one of, if not The great iconic Ad Men of the 1960’s. Unsurprisingly he was deeply invested in the idea of gender roles and claimed “I am less offended by obscenity than by tasteless typography, banal photographs, clumsy copy, and cheap jingles”. He also (literally) wrote the book on how to create effective advertising and measure the effectiveness of your advertising.
He was, amazingly, admantly against introducing sex to sell any product that wasn’t inherently sexual in itself for one simple reason:
All his research and experience in advertising told him it would not work.
What did Ogilvy very sincerely believed was the first step in creating effective advertising an massive sales? To create a high quality product.
That way all that was required was to sincerely show the customers why it was a great product and the rest would take care of itself.
So when developers distort their products (comics, books, movies, video games, etc) by cramming sexualised imagery into them with the mentality of “sex sells” so “more sex will sell even more” they are actually sabotaging their product’s reception, reputation, sales and it’s marketing campaigns.
At least according to an old white man from the 1960s who always assumed women should be house wives… and also happened to be one of the greatest thinkers in advertising.
Good ref image. Shows how and where obvious jams can occur, and what you’d need to adjust to clear one.
swrrt jesus sexy
ooh damn, that is nice.
OMG WHOA good ref
I literally did not know how a gun works until I saw this
"Kaiko" by Stefano Moro Van Wyk